![]() ![]() Construction tends to serve as little more than a passageway from the southern crossings of the river into the east side of Customs. The dorms are usually very active, and fighting in the dorms is much more close quarters than any other part of Customs. The dorms are loaded with loot, and have a chance for a scav boss to spawn as well as normal AI enemies. The bus terminal acts as a middle point between construction and the dorms buildings, but it also contains almost no loot and leaves anyone in the area fairly exposed.ĭorms is the big ticket location, not just for this portion of the map but for the map as a whole. Construction, which runs along the southern edge of the map, contains almost no loot spawns at all and has a chance for scavs to be patrolling, as well as a pair of sniper scavs watching from overhead. ![]() The middle portion of the customs map features 3 locations but only one of them is really high-traffic. This entire region should only really be appealing to players on scav runs and new players looking to practice some PvE fights and grab some easy trading items and medical supplies just don’t expect to get rich running on the west side. There is plenty of opportunity for scav fights and very little in the way of guaranteed loot. Overall, the west side of Customs is pretty straight forward, and many people run past it all together. Is loud, but very short, and has visual cover from most angles. There are a pair of stashes on the south-east bank of the river that can make for some easy loot if you happen to pass by early, but scavs spawn and patrol all along the road just up the bank.Ĭrossing the primary bridge should also be done cautiously, you’ll have to be very careful not to expose yourself on all sides and will likely be greeted by scavs on the other side. Crossing the river is inevitable in most games but its lack of loot means it’s usually fairly safe. If you spawn on the east side, you likely have west side extractions, if you spawn on the west side you will have eastside extractions. The river serves as a major bottleneck for traffic coming in or out of the west end. The last portion of the west end of Customs is the river. ![]() That coupled with a number of roaming scavs makes Storage a fairly safe place to roll the dice and possibly get some decent trading or crafting items. While there isn’t a lot of big ticket spawns here, there’s still no less than ten loose loot spawns, as well as a medical container. Luckily, most of the players will quickly move on to other portions of the map since there’s no quest activity here and many players don’t think there’s anything to loot. Just like Big Red, the entirety of storage is not only littered with player spawns but also usually crawling with AI as well. Storage is Big Red’s equally dangerous and much less popular little cousin. If you have a fire fight in the area, it’s a good idea to prepare for somebody else trying to home in on the noise. However, Big Red itself only has two ways in and out, so ambushes can be pretty common. If you have the Customs Office Key, the upper floor office inside Big Red contains a safe, a couple computers, and a number of loose loot spawns.Īpproaching Big Red should be done cautiously, not only is the entire area littered with both player and AI spawns, but the walled courtyard around the warehouse actually has a number of entrances from all sorts of angles.There’s another filing cabinet and a pair of loose loot spawns in a bag and jacket on the south side.There’s a medical container and filing cabinet located within a blue shed just to the north of big red.Is pretty sparse except for three points. The west side and it’s a great reference point. West side of customs, you can see it from basically anywhere else on ![]()
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